The buff from your equipped items — Luck, enchant levels, grade and excellent options across 7 gear slots plus accessories.
Rings & pendant count their excellent options and enchant levels — grade and luck are ignored.
Verified on the live server (07.2026): Luck gives 1 point, weapon Skill gives nothing, Σgrades/1.5 keeps the integer part, and the class multiplier is inside the displayed number. Effects per point — 0.03% damage/defense, 0.75 crit, 13 HP (floored in-game).
Only these 5 classes have a published multiplier.
1% of Damage & Defense ≈ 33.3 set-bonus points (a new percent every 33–34 points).
🧮 Use in stat calculator